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JCirri
Joined: 04 Feb 2006 Posts: 4576
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Posted: Sun Mar 12, 2006 8:02 am Post subject: Cochise |
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Note Chart | Mirror
New Chart
Last edited by JCirri on Sat Feb 24, 2007 10:09 pm; edited 1 time in total |
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rabies
Joined: 04 Apr 2006 Posts: 2442 Location: Columbia, Maryland
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Posted: Thu Aug 17, 2006 6:39 pm Post subject: |
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I don't think this path will come as a shock to anybody...but here it is in case anybody needs it.
Rabies - Cochise hard strategy
I executed it fairly well and came up 2k short of Ech. Not sure why. I don't think I have every looked into maybe using star after the first 3, missing #4 and somehow incorporating star #7....but I don't see how that would be worth it.... |
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b3nz0r
Joined: 18 Jul 2006 Posts: 972 Location: Harker Heights, TX
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Posted: Thu Aug 17, 2006 9:05 pm Post subject: |
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hell yes I've been waiting for this one :P _________________
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Echelar
Joined: 26 Feb 2006 Posts: 1246 Location: Fort Wayne, IN
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Posted: Thu Aug 17, 2006 10:25 pm Post subject: |
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rabies wrote: | I don't think this path will come as a shock to anybody...but here it is in case anybody needs it.
Rabies - Cochise hard strategy
I executed it fairly well and came up 2k short of Ech. Not sure why. I don't think I have every looked into maybe using star after the first 3, missing #4 and somehow incorporating star #7....but I don't see how that would be worth it.... |
Just wait for the last SP. _________________
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b3nz0r
Joined: 18 Jul 2006 Posts: 972 Location: Harker Heights, TX
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Posted: Fri Aug 18, 2006 1:44 am Post subject: |
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Echelar wrote: | rabies wrote: | I don't think this path will come as a shock to anybody...but here it is in case anybody needs it.
Rabies - Cochise hard strategy
I executed it fairly well and came up 2k short of Ech. Not sure why. I don't think I have every looked into maybe using star after the first 3, missing #4 and somehow incorporating star #7....but I don't see how that would be worth it.... |
Just wait for the last SP. |
He's right, that's how I just beat his score by 828. _________________
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rabies
Joined: 04 Apr 2006 Posts: 2442 Location: Columbia, Maryland
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Posted: Fri Aug 18, 2006 12:24 pm Post subject: |
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Whaa?
Hmm.. I swear I thought I originally did that..and found that if I skipped it and started it earlier...I got a higher note count... clearly I mis-counted. |
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b3nz0r
Joined: 18 Jul 2006 Posts: 972 Location: Harker Heights, TX
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Posted: Fri Aug 18, 2006 6:40 pm Post subject: |
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Well you gotta think, you're getting an extra 2 measures out of the deal that you wouldn't get the other way. Sure you're skipping the first chords but you end up with a higher score. It doesn't *seem* like the right way but it definitely is. _________________
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Sully
Joined: 12 Nov 2006 Posts: 4570 Location: Tampa, FL
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Posted: Sat Jun 02, 2007 5:00 am Post subject: |
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Sully - Cochise Hard SP
I don't think you can start that last activation any sooner and get the final chord. |
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GameZelda
Joined: 30 Mar 2007 Posts: 1705
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Posted: Sat Jun 02, 2007 12:30 pm Post subject: |
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Thanks Sully, I got 20th place, but I'm sure i do a lot of errors. The only error i know is that in the 3rd activation i didn't do 2 notes whit SP (-400 points). Also I think that I activated earlier the 2nd activation (some hundreds less) _________________
(Ok, I failed to do it in 24 hours... ).
GH:WT-PS2 Customization Progress
[ 100%] Make it work (w/songs loading) in a DVD5 (thanks psychospacefish!)
[ 100%] Modify audio (Finally done 25/11/2008)
[ 100%] Modify charts (Done 26/11/2008! Customs finally ) |
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Sully
Joined: 12 Nov 2006 Posts: 4570 Location: Tampa, FL
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Posted: Sat Jun 16, 2007 1:17 pm Post subject: |
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Sully wrote: | Sully - Cochise Hard SP
I don't think you can start that last activation any sooner and get the final chord. |
Move the last activation back one note (to the R) and you can get he last two chords. |
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GameZelda
Joined: 30 Mar 2007 Posts: 1705
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Posted: Sat Jul 14, 2007 4:22 pm Post subject: |
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This seems to be the optimal now. I got 1st whit this path, whit 2 ticks more than Crw01 _________________
(Ok, I failed to do it in 24 hours... ).
GH:WT-PS2 Customization Progress
[ 100%] Make it work (w/songs loading) in a DVD5 (thanks psychospacefish!)
[ 100%] Modify audio (Finally done 25/11/2008)
[ 100%] Modify charts (Done 26/11/2008! Customs finally ) |
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Cdw01
Joined: 23 Dec 2006 Posts: 923 Location: New York
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Posted: Mon Jul 16, 2007 7:08 pm Post subject: |
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GameZelda wrote: | This seems to be the optimal now. I got 1st whit this path, whit 2 ticks more than Crw01 | Saying something with tick squeezes like this is optimal is just silly, but nice score nonetheless. _________________
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GameZelda
Joined: 30 Mar 2007 Posts: 1705
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Posted: Tue Jul 17, 2007 6:52 am Post subject: |
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Cdw01 wrote: | GameZelda wrote: | This seems to be the optimal now. I got 1st whit this path, whit 2 ticks more than Crw01 | Saying something with tick squeezes like this is optimal is just silly, but nice score nonetheless. |
This = SP Path ¬¬
The SP Path seems to be the optimal now.
_________________
(Ok, I failed to do it in 24 hours... ).
GH:WT-PS2 Customization Progress
[ 100%] Make it work (w/songs loading) in a DVD5 (thanks psychospacefish!)
[ 100%] Modify audio (Finally done 25/11/2008)
[ 100%] Modify charts (Done 26/11/2008! Customs finally ) |
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